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    News about Apple

    Everything announced at today's Apple event: iPhone 15, USB-C, Apple Watch Series 9 and more

    Everything announced at today's Apple event: iPhone 15, USB-C, Apple Watch Series 9 and more

    Apple's 2023 iPhone event came and went almost in the blink of an eye. As always, the company had a bunch of new devices to show off during the "Wonderlust" showcase but thanks to long-standing rumors, there weren't too many major surprises.


    On the phone front, we have the iPhone 15, iPhone 15 Plus, iPhone 15 Pro and iPhone 15 Pro Max. There's no new iPhone SE just yet, unfortunately, while the rumored iPhone Ultra may join the lineup next year. Though it was widely expected, the biggest news is that Apple has ditched the Lightning port across the entire iPhone 15 lineup. USB-C is the way of things now.

    Elsewhere, we have an Apple Watch Series 9 and Apple Watch Ultra 2, along with AirPods that have a USB-C port in the charging case. In addition, we learned just when iOS 17, iPadOS 17, tvOS 17, watchOS 10 and macOS Sonoma will arrive.

     

    iPhone 15 and 15 Plus

    As mentioned, Apple is sending the Lightning port sailing into the sunset. After gradually phasing out the port in favor of USB-C on iPad over the last few years, the company is making a more immediate switch with the iPhone 15 lineup. The European Union has forced Apple's hand here, due to legislation that requires mobile devices sold in the bloc to have a USB-C charging port.

    On the downside, that means the collection of Lightning cables, dongles and accessories you've amassed over the years will become less useful. On the other hand, there should be far greater compatibility of cables and other devices with the latest iPhones. It'll probably be easier for you to find a charging cable when you need one — the same cable can power up your Mac, iPad, iPhone or new AirPods Pro case. Those who still plug their phones into computers may be pleased, since USB-C data transfer rates are far faster than what Lightning cables are capable of. In a pinch, you can also charge your AirPods case or Apple Watch from your phone.

    Apple hasn't changed the screen sizes of this year's iPhones. The base iPhone 15 and the Pro have 6.1-inch displays, while the Plus and Pro Max have 6.7-inch screens.

    The iPhone 15 has an all-new design with rounded edges, Apple said. The most obvious consequence of that is the dynamic island that debuted in the iPhone 14 Pro is coming to this year's entire lineup. There's a 2,000-nit Super Retina XDR display in the iPhone 15 that's twice as bright as the one on the iPhone 14. You'll get up to 1,600 nits of brightness while viewing Dolby Vision video and other HDR photos and videos.

    Apple has introduced a new camera system to the iPhone 15 that includes a 48MP main camera, an ultrawide lens and TrueDepth front camera. With the rear cameras, you'll be able to take more details "next-generation portraits," Apple says. You won't have to manually switch to portrait mode either, since the phone's machine leaning capabilities will be able to tell when you're focusing on a person, according to Apple. You can even switch the focus to a different person after the fact when you're editing the image.

    The iPhone 15 runs on the same A16 chip as the iPhone 14 Pro and it has a second-gen ultra wideband chip. Apple says the latter can help you find your friends' exact location when you're looking for them in a crowded place. The company also claims that the latest iPhone does a better job of filtering out background noise on calls.

    If you're in a remote location and need roadside assistance, satellite connectivity can help you contact who you need to. You'll be able to use satellite connectivity to contact first responders in an emergency too.

    The iPhone 15 is available in pink, yellow, green, blue and black. It starts at $799 and the iPhone 15 Plus starts at $899. Pre-orders start on September 15. Both phones will arrive in stores on September 22.

    iPhone 15 Pro and Pro Max

    Apple has a significant change in store with the iPhone 15 Pro designs this year too: a titanium body for durability. That also makes these the lightest iPhone Pro models to date. Apple says the iPhone 15 Pro has the thinnest screen borders of any iPhone as well. Another interesting thing to note is that Apple says an updated internal architecture makes the device more repairable.

    Perhaps of more interest to many folks, however, is the introduction of an Action button on an iPhone for the first time. You can think of it as an upgraded mute switch. While you can still use it to put your phone in silent mode, you simply hold it down to activate Action button mode.

    As is the case on the Apple Watch Ultra, you can customize the Action button. You might set it to launch the camera app instantly, activate a voice recording, turn on an accessibility function or even trigger a shortcut.

    A new A17 Pro chip powers the latest iPhone Pro models. It's a 3nm chipset that has 19 billion transistors. It has a six-core CPU with two high-performances cores and four high-efficiency cores, along with a six-core GPU that supports hardware-accelerated ray-tracing that's four times faster than before, Apple claims.

    There's also a 16-core neural engine on the A17 Pro, along with dedicated ProRes engines, support for an always-on display. Video streaming should get an upgrade too, thanks to an AV1 video decoder. All of that power means that the iPhone 15 Pro can natively run modern AAA games such as Assassin's Creed Mirage, Death Stranding and Resident Evil Village.

    As for the iPhone 15 Pro's camera system, that can capture 3D spatial videos that will be compatible with Apple Vision Pro headsets. What's more, if you opt for the iPhone 15 Pro Max, you'll get a 5x telephoto zoom lens with a 120mm focal length equivalent.

    The iPhone 15 Pro and Pro Max start at $999 and $1,199, respectively. Pre-orders open this Friday (September 15), and the phones will ship on September 22.

    Apple Watch Series 9

    The major change in the Apple Watch Series 9 is an upgraded chipset. The S9 chip has 5.6 billion transistors and a GPU that Apple says is 30 percent faster than before. There's a four-core neural engine and machine learning capabilities that are up to twice as fast on those seen in the Series 8.

    These power more advanced Siri experiences, Apple says. Siri requests are now processed on-device, which should make them faster as Apple won't need to send them to the cloud and back. You'll be able to log and ask for health data with Siri too.

    There's a second-gen ultra wideband chip to help you find a misplaced iPhone with more precision (as long as the phone has that chip too). The display reaches 2,000 nits, making it twice as bright as the Series 8 and as bright as the Apple Watch Ultra. The brightness can also drop as low as one nit, which should be useful for when you're at the movies and don't want to bother other people with the always-on display.

    On top of that, Apple is introducing a new gesture called Double Tap. By tapping your thumb and index finger together twice, you'll carry out the primary action in an app — answering or ending a call, playing or pausing a song, stopping a timer and so on. The S9 chip's neural engine powers Double Tap (so don't expect to see it on earlier models) and the feature will be available in October. This builds on accessibility features that have been available on Apple Watch for some time.

    The Apple Watch Series 9 starts at $399 for a GPS model and $499 if you want cellular connectivity. You can pre-order the new wearable today. It will ship on September 22.

    Apple Watch Ultra 2

    The Apple Watch Ultra 2 has the same S9 SIP, Double Tap, on-device Siri and ultra wideband features as the Series 9. It has the same battery life as the first Ultra (up to 36 hours and 72 on low-power mode). That's despite having a far brighter display.

    The screen is 50 percent brighter than the previous model at 3,000 nits. An ambient light sensor will be able to automatically switch the display to night mode.

    The Apple Watch Ultra 2 starts at $799 for GPS and cellular connectivity. Pre-orders go live today and it will ship on September 22.

    Software

    Those of you who aren't convinced about getting the latest iPhone or Apple Watch won't miss out on all the new stuff entirely. More features are coming to recent iPhones and Watches thanks to iOS 17 and watchOS 10, both of which will drop on September 18.

    That's not all, though. Apple has announced that iPadOS 17 and tvOS 17 will arrive on September 18 as well. As for those of you with an Apple desktop or laptop, you can upgrade your operating system to macOS Sonoma on September 26.

    USB-C AirPods Pro coming alongside iPhone 15, hearing test feature in development

    USB-C AirPods Pro coming alongside iPhone 15, hearing test feature in development

    As reported by Mark Gurman in his Power On newsletter, Apple is preparing to launch a USB-C case for the AirPods Pro, presumably alongside the launch of the iPhone 15 lineup lineup this fall which will switch from the Lightning port to the USB-C port.

    Gurman says Apple is also testing a new hearing test feature, in addition to the other iOS 17 AirPods features Apple announced at WWDC.

    The hearing test feature will reportedly play different tones in the user’s ear. Based on the user responses, it will be able to screen for possible hearing issues.

    The company is working on a new hearing test feature that will play different tones and sounds to allow the AirPods to determine how well a person can hear. The idea is to help users screen for hearing issues, not unlike how the Apple Watch ECG app checks for heart problems.

    Longer term, Gurman says Apple is working on adding additional health sensors to AirPods hardware, such as body temperature via the ear canal.

    Apple previously announced that AirPods Pro would gain an Adaptive Audio feature later this year, which dynamically switches between Transparency and Noise Cancelling mode depending on the audio of the environment.

    iOS 17 release date? Here’s when to expect the public beta and official release

    iOS 17 release date? Here’s when to expect the public beta and official release

    Apple launched the iOS 17 developer beta at WWDC and the first public beta is just around the corner. Whether you want to test out the public beta or are curious about the official launch, follow along for when to expect the iOS 17 release date.

    Apple revealed its major new version of iOS at the WWDC keynote and launched the first developer beta within hours.

    iOS 17 includes iPhone upgrades and changes like a new StandBy smart display mode, new Messages features, Live Voicemail, Contact Posters, new health features, and much more.

    And for the first time, Apple also made the developer beta free for anyone by signing into its Apple Developer site with an Apple ID.

    iOS 17 release date

    1. iOS 17 developer beta – released on June 5 at WWDC
    2. iOS 17 public beta – expected early July
    3. iOS 17 public release – expected in September

    When does iOS 17 come out? – wrap-up

    With the ability to sign-up and install iOS betas right within iPhone Settings on iOS 16.4 and later, it’s easier than ever to test out the new OS this summer.

    Are you planning to run the upcoming beta or will you wait for the polished, public release? Share down in the comments!

    iOS 17: Here’s the list of which features will work with your iPhone

    iOS 17: Here’s the list of which features will work with your iPhone

    Apple announced iOS 17, the next major update to the iPhone operating system, bringing numerous new features, including NameDrop, StandBy mode, more Lock Screen customization options, and a smarter keyboard. But not all of these features will work with every iPhone model supported by iOS 17. Read on as we detail which features work with which iPhones.

    First of all, iOS 17 changes requirements compared to iOS 16, which works with iPhone 8 and later. With iOS 17, Apple is dropping support for the iPhone 8, iPhone 8 Plus, and iPhone X, so the minimum requirement to install the update is to have an iPhone XR or later.

    Live Voicemail

    Live Voicemail transforms the way users interact with Visual Voicemail, which lets you access your mailbox from a message list instead of having to call a number. With iOS 17, voicemails are transcribed in real time on the Lock Screen. However, while this feature works with any iPhone running iOS 17, it’s only available in the US and Canada.

    3D Reactions in FaceTime

    FaceTime has a lot of new features with iOS 17. For example, users can leave a video message when someone misses their call. There are also new 3D reactions that detect your hand movements to show effects such as hearts, confetti, and fireworks. This, however, requires an iPhone 12 or later.

    FaceTime on Apple TV

    With both iOS 17 and tvOS 17, users can wirelessly connect their iPhone to the Apple TV to start a FaceTime call on the big screen. This feature also works with any iPhone model running iOS 17 but requires a second-generation (2021) Apple TV 4K or later.

    NameDrop

    With NameDrop in iOS 17, users can share their contact with other iPhone users just by holding it close to the other person’s iPhone. This feature is available for every iPhone model running iOS 17. It also works with Apple Watch, but only for Series 6 and later.

    Improved Autocorrect

    iOS 17 uses machine learning to better understand how you type on your phone, making autocorrect more accurate and personal. Words are temporarily underlined to show what’s been changed, and you can revert back to the original word with just a tap.

    This system is only available for iPhone 12 and later in the following languages: Arabic, Dutch, English, French, German, Hebrew, Korean, Italian, Polish, Portuguese, Romanian, Spanish, and Thai. English, French, and Spanish.

    Keyboard predictions

    Another new keyboard-related feature is inline predictions as you type. The system predicts the words or sentences you’re typing and autocompletes them for you with a tap of the space bar. Keyboard predictions also require an iPhone 12 or later and currently only work in English.

    AirPods Adaptive Audio and Faster Automatic Switching

    Apple has demonstrated some great enhancements coming to AirPods. These include Adaptive Audio, which dynamically mixes Transparency and Active Noise Cancellation according to the external environment. While there are no limitations on compatible iPhone models, this feature only works with the second-generation AirPods Pro.

    The same requirements apply to Faster Automatic Switching.

    Press to mute and unmute on AirPods

    During a call, you can now press the stem of your AirPods to mute or unmute a call. This feature works with third-generation AirPods and both generations of AirPods Pro. It also works with AirPods Max through Digital Crown.

    New ‘Siri’ command

    Since the iPhone 6s, users can talk to Siri hands-free just by saying the command “Hey Siri.” This command was later added to pretty much every Apple device and became crucial for HomePod – Apple’s smart speaker. But now, with iOS 17, macOS 14, and other updates, users no longer need to say “Hey Siri” to talk to the virtual assistant.

    The new command works with any iPhone running iOS 17, but only in English for now. When it comes to AirPods, only second-generation AirPods Pro are compatible.

    Siri back-to-back requests

    Siri finally has back-to-back requests. This means that once you’ve activated Siri, you can ask for multiple requests without having to reactivate it. As an example, you can say, “Siri, text Emma I’m on my way,” and then, “Remind me to water the plants when I get home,” without having to say “Siri” again. This feature also only works in English.


    Point and Speak

    One of the new accessibility features in iOS 17 is Point and Speak, which makes it easier for people with vision disabilities to interact with physical objects that have text labels. You can point your iPhone camera at something, and then the system will read the detected texts for you. However, this feature is only available for iPhones with a LiDAR scanner (iPhone 12 Pro and newer Pro models)

    Home Activity History

    The new Activity History in the Home app lets you see who locked or unlocked the door – and when. It also shows recent activity for garage doors, contact sensors, and your security system. While this will work with any iPhone running iOS 17, you’ll need to update your Home app Architecture before enabling this feature.

    StandBy

    iPhone has a new StandBy mode with iOS 17, which displays an alternative interface with full-screen widgets when the iPhone is positioned horizontally and connected to the charger. StandBy mode is available for any iPhone with iOS 17, but only iPhone 14 Pro keeps the information on the screen all the time because of Always-on Display.

    Apple Vision Pro release date, price, specs, apps and more

    Apple Vision Pro release date, price, specs, apps and more

    The Apple Vision Pro is Apple's first official mixed reality headset. let's be clear — when we say mixed reality, we mean it. While the headset may look like a contender for the best VR headset on the market, it is not designed to keep you immersed in a virtual world. Features such as EyeSight and Digital Persona ensure that not only are you still engaged with the physical world, but the physical world remains able to engage with you.

    Here's everything we know about the Apple Vision Pro. 

    Apple Vision Pro: What you need to know

    • $3,499 U.S. price. U.S. only starting in early 2024, with availability in other countries to follow.
    • Twin 4K displays inside the headset provide incredible HDR picture quality, but if you wear glasses you'll need to get custom ZEISS inserts.
    • EyeSight uses a front display to show others that you are engaging with them or that you are immersed in the headset.
    • visionOS allows for 3D experiences native to the Vision Pro. iOS and iPadOS apps will be available in a Vision Pro App Store along with visionOS apps.
    • The crown on the top of the headset allows you to control how immersed in the headset you are, from augmented reality to virtual reality.
    • No controllers needed — the headset relies on eye and hand tracking in addition to voice commands.
    • Take spatial photos and videos with just the tap of a button. EyeSight will let others around you know that you're taking a photo or video.
    • Disney is an official partner with the Vision Pro and is creating exclusive experiences for the headset, including Disney World, Marvel games and more.

    Apple Vision Pro price

    According to Apple's launch presentation during the WWDC keynote, the Vision Pro will cost $3,499 at launch. The headset will initially be available in the U.S. only, so we do not have pricing for other countries at this time.

    Interestingly, one leaker claims Apple only spends $1,509 for each headset it builds. That would be quite a profit margin if true.

    While the Vision Pro headset can't be pre-ordered right now, you can sign up for a notification from Apple so you can be alerted to when the headset will be available to pre-order. With such a high price tag (more on that below) don't expect the Vision Pro to be a device for the masses. Apple is reportedly working on a cheaper version for the Vision Pro for 2025 with some of the more premium features removed.

    This is good news, because the current version of the Vision Pro may have serious supply chain constraints. According to a rumor, Sony, which makes the headset's Micro OLED displays, can only produce 100,000 to 200,000 displays per quarter. That means it's possible Apple can only manufacture 400,000 headsets per year due to the premium displays its chosen.

    Apple Vision Pro release date

    Apple Vision Pro still doesn't have an official release date, but it does have an official release date window. Apple says that the headset will become available for purchase in early 2024, which tracks with a rumor we saw just before launch that the headset could get pushed into next year.

    As previously mentioned, at its release the Vision Pro will only be available to U.S. customers, though other countries are expected to get a rollout not too long after the U.S. launch.

    Apple Vision Pro design

    At first glance, the Apple Vision Pro doesn't look incredibly dissimilar from a traditional VR headset or even a mixed reality device like the Meta Quest Pro. But once you turn it on, there are some distinct differences.

    The biggest one is that the front of the visor features a display underneath a curved pane of 3D laminated glass. This allows the Vision Pro to use EyeSight, a feature that shows others around you your eyes so they feel like they're interacting with you like they would normally.

    This glass pane also serves as a lens for the Vision Pro's camera array, which is extensive. The Vision Pro includes 12 cameras and six microphones so that users do not need controllers to control the device. Instead, you will use a combination of eye tracking, hand gestures and voice commands.

    But the front display isn't all that is crafted using Apple's typical eye for details. The mixed reality headset features a custom aluminum alloy frame that is curved to fit your face. Apple takes this focus on custom fit further by using a modular design so the Light Seal (what Meta calls a facial interface) fits to your face as perfectly as possible. The Light Seal comes in several shapes and sizes and is made of a soft fabric for improved comfort while using the Vision Pro.

    Apple also continues its focus on fit with the Head Band, which is also available in a variety of sizes. It is made of a 3D knitted fabric and attaches via a simple locking mechanism at the front of the headband. It's around here that you'll also find the speakers, which Apple dubs "audio pods." These pods provide Personalized Spatial Audio that is designed to be as immersive as possible.

    The Vision Pro has two buttons on the top of the headset. One is an action button that allows you to take spatial photos and videos. And for those worried about being unwittingly photographed, Apple promises that the front display will use EyeSight to signal that a photo or video is being taken. The other button is a crown similar to the Apple Watch, which can control the level of immersion you are in while wearing the headset.

    Finally, there's one last major design note. The Apple Vision Pro can be used all day when plugged in but otherwise needs an external battery to work. This battery lasts for about two hours and connects to the headset via a woven cable. Unfortunately, that means you'll need yet another proprietary Apple charger. What looks like a USB-C adapter was recently spotted attached to the headset in a WWDC developer video. However, it's unclear at this point whether the adapter (which appears to attach to the other side of the headset from the power cable) will be available to all or merely used as a developer tool.

    Apple Vision Pro display

    The Apple Vision Pro displays are leaps and bounds ahead of anything Meta offers so far. It features two Micro OLED 4K displays, one per eye. A leak following WWDC estimates these 4K displays will have a display resolution of 3800 x 3000 per eye once Apple reveals its official spec sheet.

    Each display is the size of a postage stamp, which produces incredible pixel density. The two 4K displays combined have 23 million pixels, which Apple says is 64 times the pixel density of an iPhone. These incredible displays are a big way that the Apple Vision Pro beats the Meta Quest Pro, at least on paper.

    Apple says that the twin displays feature "wide color and high dynamic range" though it's unclear if that means the displays support HDR content in formats like HDR10 or Dolby Vision. And thanks to the new R1 chip developed by Apple, content will get to those displays in just 12ms. The refresh rate for 2D content is 90Hz according to Apple, with the ability to peak at 96Hz for content created at 24fps.

    If you need glasses though, we do have some bad news for you. Due to its design, the Apple Vision Pro will not work with glasses. Instead, Apple has collaborated with ZEISS for optical inserts to replace your glasses while using the headset. It is unclear what these inserts will cost or if they impact the visual fidelity of the headset in any way, though Apple says they will ensure the headset works as intended.

    Apple Vision Pro apps and visionOS

    Apple Vision Pro wasn't the only new product introduced by Apple at WWDC. It also introduced visionOS, a brand new operating system specifically designed for the Vision Pro. It allows developers to build apps natively for the mixed reality headset and introduces some new features as well.

    The biggest new feature? EyeSight. We've talked about it already, but EyeSight could either be the coolest thing or the creepiest thing about the Vision Pro headset. It displays your eyes to the world around you or hides them if you're immersed in the headset. If you are immersed in a particular app or workflow, EyeSight also will bring you slowly out of that immersion and into the physical world when someone enters your direct field of view. As that person fades into the twin 4K displays, your eyes will simultaneously fade in on the front display of the Vision Pro.

    The Vision Pro is all about staying in the physical space as much as possible, even if you can turn the crown on the top of the headset to make yourself more immersed in the virtual world. And visionOS works on the assumption of coexisting with your physical space. It creates a 3D user interface that responds to natural light and casts shadows and allows for apps to be expanded and moved with just a hand gesture.

    Speaking of apps, the Apple Vision Pro should come with a surprising amount out of the box. While native visionOS apps are still relatively few and far between, the mixed reality headset works with iOS and iPad OS apps as well to provide you with a ton of options all in one App Store.

    Apple showed off a few examples of how these apps operate on the Vision Pro. Photos can be viewed in a massive display right in front of you or in a panoramic view. The Mindfulness app expands into a full-room experience for some meditative bliss. And you can watch movies and shows through Apple TV Plus and Disney Plus on a massive theatre-sized screen.

    The Vision Pro may not be aimed at playing the best VR games, but that doesn't mean you can't game with it. Apple Arcade provides over 100 games — including NBA 2K — that will be playable on day one. And you can even use a Bluetooth controller to play your games since the Apple Vision Pro has no first-party controllers.

    Typical productivity apps that you use on your other Apple devices are available on the Vision Pro too. Safari is viewable in a massive display and you can expand it to see all your open tabs at once. FaceTime is there too, and you can move people's video feeds to one side of your display while keeping other apps in view.

    You, however, won't be visible in FaceTime. At least, not the real version of you. Instead, the Apple Vision Pro will create a Digital Persona to represent you in FaceTime that will simulate your face and hand movements.

    But the biggest productivity upgrade? You can expand your Mac display into a larger 4K display just by looking at a compatible machines. This wirelessly beams the Mac's display to your headset, letting you view things in the same view as other visionOS apps.

    With this in mind the Vision Pro is compatible with Bluetooth devices like the Magic Keyboard or Magic Trackpad, though it does have onboard tools to handle productivity — including voice and sight, and a virtual keyboard.

    Apple VR/AR mixed reality headset rumored specs 

    We don't know the full spec sheet for the Apple Vision Pro yet, but Apple did confirm some key details.

    First, let's take a look at the outside of the headset. The headset features 12 cameras, six microphones and five sensors to allow for eye tracking, hand tracking and voice commands to be all you need to control the device. Then inside the headset is a ring of LED lights that project invisible patterns onto your eyes to assist with the eye-tracking. These LED lights also power Optic ID, which is the Vision Pro's version of Face ID.

    Under the hood, the Vision Pro is powered entirely by Apple silicon. An M2 chip does most of the heavy lifting, but a brand-new R1 chip handles the sensor inputs and ensures the display doesn't lag behind. Apple says the R1 chip keeps the input lag of the twin 4K Micro OLED displays at just around 12ms — on par with a lot of the best TVs.

    Finally, Apple promises spatial audio thanks to a speaker on each side of the headset, near where it connects with your Head Band. These speakers — or audio pods — provide what Apple calls "the most advanced Spatial Audio system ever." The individually amplified drivers inside each audio pod can even be fine-tuned to deliver Personalized Spatial Audio based on your head and ears.

    Apple Vision Pro battery

    Here's arguably the biggest knock against the Apple Vision Pro, aside from the other-worldly price tag. While headsets like the Meta Quest 3 are true standalone headsets that can also tether to a PC, the Vision Pro needs to be attached to something to work.

    Now thankfully, you do have options. Option one, you can plug in the headset and use the Vision Pro all day long. Unfortunately, Apple didn't say if that works if the headset is plugged into a Mac or MacBook, so the assumption is you'll need to plug straight into the nearest wall.

    If that doesn't appeal to you though, there is an alternative. Apple has designed an external battery pack that connects around the temple of the headset via a woven cable.

    The good news? The battery is slim enough to fit in your pocket, at least according to Apple. The bad news? It only lasts for two hours and does seem to be a proprietary charger. Oh, and you may need to buy it separately, which would add to the Apple Vision Pro's $3,499 price tag.

    Apple Vision Pro controls

    While the battery may be one of the lamer aspects of Apple's first headset, the controls are not. That's because Apple ditches controllers entirely with the Apple Vision Pro, instead using the headset's many sensors and cameras to allow you to control the device using just your eyes, hands and voice.

    And these intuitive controls are meant to feel natural as well. Apple says all it takes is turning your head to shift the focus of the display, or a simple tap of your fingers to simulate a mouse click. You can even keep your hands in a natural position rather than holding them in front of you when making gestures. Glancing at a search bar and speaking will even allow you to type into the search bar for easy use.

    Aside from these new methods of controlling the mixed reality headset, there are two familiar features. First, Siri is back, giving you Apple's famous voice assistant right out of the box. Second, the headset does work with a range of Bluetooth products. In addition to supporting controllers like the PS5 DualSense, it also supports the Apple Magic Keyboard, Mouse and Trackpad in case you don't want to rely on hand gestures or a virtual keyboard.

    Apple Vision Pro vs Apple Glass

    According to reports, the Apple VR/AR mixed reality headset — which we now know as the Apple Vision Pro — was designed to be a precursor to Apple Glass.

    And now that we've officially seen the Vision Pro, it's clear that Apple wanted to have a true mixed reality device rather than a VR headset. The Vision Pro at times feels like an AR glasses copycat, particularly with features such as EyeSight that allow others to see your eyes while you're using the Vision Pro.

    Based on everything we've heard, Apple wants the Apple Glass to look and act like an ordinary lightweight pair of glasses rather than adopt the Vision Pro's approach. That means glasses that are able to project information, and presumably imagery, onto the lenses. Unfortunately, Apple Glasses may not arrive for a long time, with Apple reportedly delaying the project due to technical challenges.

    Still not sure what the difference between mixed reality, augmented reality and virtual reality actually is? We have an explainer that tells you exactly what mixed reality is and what Microsoft, Meta and Apple have planned for it.

    Apple Vision Pro vs Meta Quest 3

    Both Apple and Meta have announced new headsets touting mixed reality features, but the two headsets are definitely different. Granted, that should be expected when the Apple Vision Pro is nearly seven times the price of the Meta Quest 3, but it's more than that. Both headsets tackle the issue of experiencing mixed reality in notably different ways, and each makes a case for being the better headset for most people. Check out our Apple Vision Pro versus Meta Quest 3 face-off for the full breakdown.

    Apple Vision Pro vs Meta Quest Pro

    The Meta Quest 3 isn't the only Meta headset that Apple has to contend with. The Meta Quest Pro is also a mixed reality headset, with a more professional user base that will definitely be interested in the Apple Vision Pro as an alternative.

    And unfortunately for the Quest Pro, the Apple headset is the clear winner between the two — as long as you can stomach the $2,499 price difference. We found seven ways Apple Vision Pro beats the Meta Quest Pro, from superior specs to a better software ecosystem for productivity.